Custom challenge12/25/2023 Must leave for FM or Bleak Inlet and stay in FM/BI after Day 10. Spawn in ML, limited to ML/WR/Ravine for first 10 days. Interloper baseline, no condition recovery at sleep, very low recovery while awake, max calorie/thirst/fatigue/freezing. Interloper baseline, no condition recovery (BBT allowed), no fish, low wildlife spawn, max respawn time, max detection range, max calorie/thirst. Interloper mode, no weapons (no bow, no flare pistol). See how long you can survive with the bear constantly after you.ĭancing With Wolves - created by mf187doubleg Official challenge mode "The Hunted - Part 1", never finish the challenge by avoiding Trapper's. Hunted Forever - created by I'll be the one Interloper baseline, max detection range, no rabbits/fish/deer/bears, low wolves/moose, low natural resource spawn, max calorie/thirst, low condition recovery. Spawn in TWM and never leave, survive as long as possible. Snowballs in Hell - created by Drifterman Spawn in FM and never leave, survive as long as possible. No sleeping inside ever (per journal stats). TWM Hut, PV Porch, MT Office, DP Church, BR Office not allowed Spence's is ok. Transition caves are the only exception, but only to pass through, no sleeping. Not allowed to go inside of any structure or location that saves the game. Can personalize with any duration, 25 days per, 100 days per, etc. Don't need to do all 50 in one visit, can use multiple visits. All settings are identical to DMC except: midnight blizzard start, high aurora, very high bear spawn. Interloper baseline, stalker wolves, no condition recovery, low natural resource spawn, max detection range, max calorie/thirst/fatigue/freezing, max wind variability, no BBT allowed.
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